I'm cutting back on the amount of animation slots because I'm devoting most of my time to 3D modeling now.
What I will draw:Ponies. Obviously. I will also draw creatures of all kinds: Pokemon (fake or otherwise), dragons/reptiles, hybrids, fantasy beasts, and OCs. I don't mind dark stuff or gore, though too much of it gets really difficult, really fast. Overly complex details and textures can be hard for me to render (like, say, a dragon with excessively prominent and detailed scales.) In general, I prefer stylized, cartoon or anime style things.
Drawings:Simple as that--any piece of art that is drawing only. Can be given a thin, black, anime-style lineart, a thick, colored pony-style one, or a more artsy sketchy style, whichever you prefer. I can even throw flat colors on if you like. Feel free to suggest a particular line quality, drawing style, or pose.
$2 for additional characters, background, or effects.
Celshaded:Same as above, only given a celshading job. If you like, I can do them in vector as well. Style can be clean, anime, pony-style, or rough and sketchy. Feel free to specify a style you want (bright colors, harsh thick lineart, ect.)
$5 for additional characters, background, or effects.
Painted:A detailed and painting-style piece of art.
$15 base for character only
+$5 for any extra details or effects
+$10 for additional characters or background
$20 for anything under 1 second. (run, walk, trot cycles or whatever all fit under this. My specialty is currently run cycles (besides, other people have those other bases covered.) These are hand-drawn and each one will be unique (no Flash symbols here.)
+$5 for additional character details (gradients, excessive markings, rainbow hair, nonstandard body type, ect.)
+$5 for accessories that accessories that require secondary animation. (For example, bracelets would not cost extra, but a scarf like the thumbnail above would, because it requires secondary animation and generally makes things harder.)
And I'm willing to work with a commissioner for unique animations (ie, not a cycle), but those will be marked up individually depending on workload.